Selasa, 12 Maret 2013

Gran Turismo 4 PS 2 For PC





Gran Turismo 4 is a racing video game for the Sony PlayStation 2 which was developed by Polyphony Digital. It was released on December 28, 2004 in Japan and Hong Kong (NTSC-J), February 22, 2005 in North America (NTSC-U/C), and March 9, 2005 in Europe (PAL), and has since been re-issued under Sony's 'Greatest Hits' line. Gran Turismo 4 is one of only four titles for the PlayStation 2 that is capable of 1080i output, another being Tourist Trophy which was also created by Polyphony.

GT4 was delayed for over a year and a half by Polyphony Digital, and had its online mode removed (later added in Gran Turismo Online test version). The game features over 700 cars from 80 manufacturers, from as early as the 1886 Daimler Motor Carriage and as far into the future as concepts for 2022. The game also features 51 tracks, many of which are new or modified versions of old Gran Turismo favorites, with some notable real-world additions.

The Chinese, Japanese and Korean versions of the game were bundled with a 212-page driving guide and lessons on the physics of racing. A limited edition, Gran Turismo 4 Online test version, was released in Japan in summer 2006. A PSP enhanced port entitled Gran Turismo Mobile was originally planned for development, but was later renamed to Gran Turismo (PSP), which was released October 1, 2009.

In November 2010 the follow-up, Gran Turismo 5 was released, exclusively for the PlayStation 3.


Players now accumulate points by winning races in the normal first-person driving mode, called A-Spec mode. Each race event can yield up to a maximum of 200 A-Spec points. Generally, a win using a car with less of an advantage over the AI opponents is worth more points. Points can only be won once, so to win further points from a previously-won event, it must be re-won using a car with less of an advantage over the AI. There are also the 34 Missions which can yield 250 points each. Despite this, A-Spec points are experience points, not money.
A field of Formula GT cars on Tokyo Route 246

The new B-Spec mode puts players in the place of a racing crew chief: telling the driver how aggressively to drive, when to pass, and mandating pit stops (by monitoring tire wear and fuel level). The speed of the time in the race can be increased up to 3x, allowing for Endurance races to be completed in less time than would take in A-Spec mode. The 3x feature, however, must be turned on after every pit stop because it resets to normal time. The game manual says that the player may speed up B-Spec mode by up to 5x, but this is believed to be a typo. B-Spec points are given out for each race completed in B-Spec mode. This increases the skill level of the AI driver in the categories of vehicle skill, course skill, and battle skill. Players can thereby use B-Spec mode in harder races as the game progresses, but this mode cannot be used on wet, dirt and snow courses.

Another new addition to the game is the Driving Missions, which are similar in experience to the license tests, but award successful completion with 250 A-Spec points and 1000 of more credits. Each mission takes place with a given car on a given track or section of track, and a given set of opponents. There are 4 sets of missions: The Pass, in which the driver must overtake an opponent within a certain distance; 3 Lap Battle, in which the driver must pass 5 opponents over the course of 3 laps; Slipstream Battle, in which the driver must overtake identical opponents by way of drafting; and 1 Lap Magic, in which the driver starts with a significant time penalty against much slower opponents and must overtake them all in the space of a single lap. Completing each set of missions earns the player a prize car. There are a total of 5 prize cars available to be won, they are DMCDelorean, Jay Leno Tank Car, Pagani Zonda Race Car, Toyota 7, and the Nissan R89C.

A new Photo Mode is included in the game, which allows the player to control a virtual camera, taking pictures of their cars on the track or at specific locations, including the Grand Canyon. This game is able to produce a selection of screenshots with variable compression rate (Normal/Fine/SuperFine) and size (up to 1280x960 72dpi), and the user can choose to save or print to a supported USB device.


Hardware compatibility

GT4 supports 480p/1080i (NTSC only) and widescreen modes, however 1080i is only supported in single player races. Despite the lack of online gameplay, GT4 does support use of the PlayStation 2 Network Adapter, which can be used to communicate with additional PS2s to create a multi-screen setup. In addition, the Network Adapter can be used to play games on a local subnet for up to six players, though player customized cars cannot be used in a LAN game. Support for the Logitech Driving Force Pro and GT Force steering wheels is continued from Gran Turismo 3: A-Spec. Other "PC" steering wheels previously (and unofficially) supported in GT3 were explicitly disabled for GT4. New support is given for USB storage and print devices used in Photo Mode.


Vehicles

GT4 continues in its predecessors' footsteps by offering an extremely large list of cars; the PAL version, for example, features 721 cars from 80 manufacturers. There are differences in the car lists between the different GT4 regional versions, and some cars have different names, e.g. the JDM Toyota Vitz is known as the Toyota Yaris in places such as Europe and Puerto Rico and the second generation Mazda Demio is known as the Mazda 2 in the same places (PAL version only), and a well spotted example is the Opel Speedster which is more commonly known as the Vauxhall VX220. One notable omission of the game is that it does not feature some well-known car manufacturer names such as Porsche, Ferrari, and Lamborghini. However, RUF, a company that modifies Porsches, is in GT4. Some of the cars are multiple variations on a single base model; there are 20 different Subaru Imprezas and Legacies, 25 Mitsubishi Lancer/Lancer Evolutions, and 48 Nissan Skylines, including the Nissan GT-R Proto. One vehicle, another Skyline, is in pace car form in the "Guide Lap" licence tests and is also a prize car. There is also the GT Edition, which was the pace car without the pace car lights, and even more power (541 horsepower, the standard version packs 276). Each vehicle model has over 4000 polygons. Car prices range from about 2500 credits for basic 1980s Japanese used cars up to 4,500,000 (450,000,000 in Japanese version) credits for the top end (mostly Le Mans) race cars. Some special prize-only cars (such as the Pagani Zonda LM Race Car '01) are not visible in the vehicle showrooms, and a few do not have corresponding dealerships, and thus are unmodifiable, for example, the Formula Gran Turismo (F1 car).

GT4 is responsible for a few vehicle firsts in the Gran Turismo series. It is the first to feature pickup trucks, such as the Ford Lightning, Toyota Tacoma, and Dodge Ram. It is the first game in the series to feature the DeLorean, using the stage II spec engine (developed in 2004, hence the 2004 designation). It is also the first in the series to feature a diesel powered car, the BMW 120d. A special edition of GT4 featuring the 120d (and the rest of the 1 Series line), and three tracks were provided to BMW customers who purchased their 1 Series automobile before the release of GT4. While Gran Turismo 2 did have a one-off F1 engine version of the Renault Espace, GT4 was the first of the series to feature a production minivan, the Honda Odyssey (JDM version). A first-generation Mitsubishi Pajero Paris-Dakar rally car, a winner of the 1985 rally, makes an appearance as the first SUV in racing trim; the first SUV to appear in the GT series was the Subaru Forester in GT2 (although in fact the Forester can be racing modified). It was also the first in the series to feature D1 Grand Prix tuned cars such as Ken Nomura's Blitz ER34 D1GP.


The game includes some prize cars of historical interest, such as vehicles from as far back as 1886 at the dawn of the automobile. A special car called the Auto Union V16 Type C Streamline, built in 1937, can only be used in Power and Speed (which tests the performance of vehicles) or a test drive in Nürburgring, but interestingly has around 542 HP. Even some modern cars with complex body shapes cannot be raced against opponents, such as the Caterham Seven Fireblade. In Arcade Mode, these cars can be raced against a single opponent; this is the case for any convertible with the top down

There is also a special car which is specially tuned, called the 'Shuichi Shigeno' version of Toyota AE86, which is taken from Initial D, and is licensed by Toyota, although Toyota has never used the name of the author of Initial D. Comedian Jay Leno, an avid car collector, is listed in the game as a manufacturer; one of his custom cars, the Blastolene Special or "Tank Car", is included in the game as a prize car, available after beating missions 11-20. The 2022 Nike ONE has Morse code on the right hand side of the car. When reversed, this reads "www.phil-frank.com", the artist commissioned to design this car for GT4. There is also some Morse code visible on the inside of all four tires, but it is not decipherable.

GT4 retains all the familiar tuning parameters from the previous games in the series, but also allows weight to be added to the car. This can be positioned to affect handling or used as a form of handicapping. Another new vehicle tuning addition is nitrous oxide injection. Also, GT Auto can now install a rear wing on some cars, making it possible to adjust the car' downforce, which was previously only possible on racing cars or, on the first two games in the series, cars with the racing modification performed. The Suzuki Swift was present in its successor, Gran Turismo 5 but was known as a concept car in GT4, since the launch of the car was not official at the time of the game's launch.
4.35 GB